Clash Squad
Rank Season 2
Season starts 07/30 17:00 SGT
“Clash Squad Season 2 is here! Rank up to Gold III or above
to receive the Clash Squad exclusive item - The Golden G18!”
Clash Squad Store Adjustment.
Career stats for Clash Squad can now be viewed under the
player's personal profile.
New Item - Horizaline (Revive Kit)
Available in classic
“Players usually do not get revived by their teammates in
Clash Squad because of the constant battle that happens around the map. With
the introduction of the Horizaline, players get to have another chance to join
the battle once they’ve been downed. The Horizaline can be quite costly but it
can certainly turn a round in your favor.”
The Horizaline will not stop bleeding or damage from players
or the play zone.
Players can restore combat ability by using the revive kit
while downed.
Players will be revived with 100 HP after using the
Horizaline.
Aim Assist
Aim Assist adjustment in Clash Squad
“We’ve received complaints that the aim assist currently
prioritize targets who are downed instead of the ones that are still in combat.
This problem can be extremely annoying in Clash Squad where players are
constantly engaging in battles. We’re adjusting the mechanism so players can
target the enemies that remain as threats before finishing them off one by one.
”
Aim assist will now prioritize players who are in combat
(Clash Squad only).
Gameplay
New Spawn Island - “The Runway”
Spawn island rework
“It’s been a while since we released a brand new spawn
island. Take a look and let us know how you feel!”
New spawn island: “The Runway” now available.
Crouch & Uncrouch Mechanism
Headshot protection when crouching
“It came to our attention that some players are setting up
scripts to hit an instant headshot by un-crouching really quickly after scoping
in. Since this action leaves the players on the receiving end with no chance to
counter play, we are going to add a minor debuff towards headshot damage upon
un-crouching. This change is targeted only towards players who are abusing this
exploit, it should not affect normal game play.”
Headshot will do reduced damage shortly after un-crouching.
(0.85s)
Vehicles Update
Vehicle speed adjustment
“You guys asked and we delivered.”
Maximum speed adjustment for the following vehicles:
Motorbike: 120km/h->130km/h
Jeep: 100km/h-> 110km/h
TuTu: 90km/h-> 100km/h
SUV: 130km/h->120km/h
Driving Mechanism
Optimized speed display and max-speed effects
“As we increase the speed of most vehicles, we’re also
adding a camera movement that will make driving more comfortable. After the
update, the camera will be zoomed out slightly when players reach the max speed
of the vehicle. This should make the driving experience smoother since the
driver will be able to see more upcoming objects and obstacles while driving.”
Added a more accurate display of the vehicle's speed.
Camera will now zoom out slightly when the vehicle is at max
speed.
Glider
Descending speed increases when above a certain height
“We’re making some changes to the gliders because players
are using them as an item to get to some unreachable spots instead of using
them as a tool to land from high altitudes safely.”
Players will now descend faster when they’re above 38m in
altitude.
Added a limit on the amount of heath that can be restored
per second.
“With the introduction of new health regeneration mechanisms
and skills, it came to our attention that some players can survive outside the
playzone way longer than intended by using all the healing abilities and items
at once. We’re taking some of this power away to avoid players getting BOOYAHs
by hiding outside the playzone.”
Players can no longer receive healing more than 50HP/s.
Weapon and Balance
New Weapon - AUG
Available in Classic and Clash Squad (Rank & Classic)
“It has been a while since we released an AR into Free Fire.
The AUG is an extremely agile and flexible option players can go for in game.
The pre-attached 2x scope allows players to immediately engage in mid-range
combats and the 35 rounds magazine is extremely useful in close range
situations. Try out the AUG with a long range weapon to maximize its
efficiency.”
Damage Ratio: 31
Magazine Capacity: 35
Rate of fire: .147
Comes with pre-attached 2x scope that is interchangeable
with other scopes.
M249
Available in all modes
“The M249 is no doubt one of the weakest air-drop weapons
currently. We’re giving it a major buff this patch so it can provide
suppressing fire effectively.”
Precise shots: 4->12
Minimum damage: 15->21
Maximum recoil: -18%
SPAS12
Available in all modes
“Although the SPAS is a top contender in damage output in
point black range, the sharp damage drop-off is the reason why the SPAS
performs significantly worse than the M1887 and M1014. We’re giving the SPAS a
minor buff this patch to close its gap with other SGs.”
Minimum damage: 6->7
XM8
Available in all modes
“The XM8 has been on the top of the AR list for a while now.
One of the reasons is because this weapon is so flexible and easy to use. We’re
making some adjustments to the XM8 this patch so it will have a deeper learning
curve.”
Precise shots: 4->3
Gamemode
Weapon Presets
Available in TDM, Kill Secured, and Rampage
“We received feedback from the players that the weapon
presets are too restrictive because it only provided 4 sets of weapons. We’re
introducing a new weapon selection menu so all the players can choose and
change the equipment they want every time they revive.”
Players can now purchase weapons and gear with credits
provided every round.
Big Head Mode
Parachute and revive mechanism adjustment.
“We’re adding new mechanisms to the Big Head Mode so players
can redeploy and rejoin the battle faster!”
Players now have the option to give up and redeploy when
being downed.
Lowered the altitude of parachuting so players can re-enter
the battle faster.
Gun King (Squad)
Weapon upgrade mechanism adjustment and now supports 4v4.
“One of the biggest issues we found with the original Gun
King was that players wanted to play with their friends, even if they’re on the
enemy team. We’re adding a 4v4 twist to Gun King so players can now partner up
with their squad for a 4v4 showdown!”
4v4 is now supported.
Players can now choose to “skip” a weapon if they lose 4
consecitive battles in a row or if their progress is significantly behind
compared to other players.
Characters and Pets
New Character - Luqueta
Available in Free Fire Store.
“Are you ready for a hat trick?”
Hat Trick: Every kill increases the max HP by {8/10/12/14/16/18}, up to 35.
New Pet - Mr. Waggor
Coming Soon!
“Are you sick and tired of not having any gloo walls? Mr.
Waggor will make sure you always have a gloo wall in your pocket!”
Smooth Gloo: When a player has less than [1/1/2] Gloo Wall
grenades, Mr. Waggor can produce 1 Gloo Wall grenade every [120/100/100]
seconds.
Hayato “Firebrand” - Coming Soon!
Coming Soon!
“Our second awakened character - Hayato “Firebrand” is
finally here! Join the 3rd Anniversary event on 08/22 to get him for FREE!”
Art of Blades: Reduce frontal damage by {20/25/30/35/40}% for 3s. CD: 50s. Firing will interrupt this
System
Acting Guild Leader
New management system added
“From the last update, we received lots of positive feedback
on the additional management tools we added to the guild. However, we got
feedback that the biggest pain point of some guild is when the guild leader is
no longer active. We’re going to add a system for guild members to vote for a
temporary guild leader so the guild can remain active even without its original
leader.”
When the guild leader is inactive for more than 30 days,
guild members will receive a notification to vote for a new acting guild leader.
Once voted, the acting guild leader will have all the authority of the guild leader until the original leader returns or if the acting guild leader is inactive for more than 7 days.
Bug Fix and Optimizations
New match summary page for Clash Squad and Gun King.
Players can now send a system-generated link to invite
friends to join their party.
Optimized in-game weapon HUD.
The Thermal Scope can now see through smoke grenades.
Party invitation display optimization.
Updated new contents into the FF Journal.
Close combat mode introduction video display optimization.
Optimized the overtime display for TDM mode.
Parachuting animation optimization.
Kalahari has now been added to the custom rooms.
Fixed a bug where players can leave the preparation area in some modes before freezing time is over.
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